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Extended Reality Technology Center
Extended Reality Technology Center
› News
XRTC Latest News
Monday, May 04, 2026
A New Kind of Haptic Suit Brings Real Force to XR
XRTC researchers Chris Harrison and Vivian Shen recently introduced Kinethreads, a new approach to haptic technology that brings a more complete sense of touch to XR.
Wednesday, April 01, 2026
Simulating Human Audiovisual Search Behavior
Researchers within 黑料正能量, including XRTC lead faculty David Lindlbauer, are exploring how people locate targets in complex environments with Sensonaut, a computational model of audiovisual search. This work will be presented at CHI 2026.
Tuesday, March 10, 2026
SuperHead: Improving Realism in Animatable 3D Head Avatars
SuperHead, addresses a persistent challenge in immersive digital media: transforming low-quality visual inputs into believable, high-fidelity 3D avatars capable of realistic motion.
Tuesday, February 10, 2026
Single-View 3D Garment Reconstruction
GarmentCrafter introduces a new approach to creating and editing 3D garments using only a single image, significantly lowering the barrier for non-professional users to work with digital apparel.
Tuesday, January 27, 2026
Understanding Human Interaction Through 4D Motion Reconstruction
Understanding human behavior requires more than modeling people in isolation. In everyday life, humans constantly interact
Thursday, December 04, 2025
The 3rd Annual Extended Reality Technology Center Symposium
The third annual Extended Reality Technology Center Symposium, a two-day gathering that brought together researchers, industry partners, and community members for an in-depth look at emerging work in extended reality.
Extended Reality Creative Research Grant
Tuesday, December 02, 2025
Extended Reality Creative Research Grant
The XRTC Creative Research Grant is a collaboration between the STUDIO, the Kenner Room, and Extended Reality Technology Center (XRTC).
Reel Feel : Wearable Haptics for AR/VR
Saturday, August 02, 2025
Reel Feel : Wearable Haptics for AR/VR
Chris Harrison and the Future Interfaces Group (FIG Lab) have created Reel Feel, a new device redefining wearable haptics for AR and VR.
PatternTrack for Seamless Multi-User AR
Friday, July 25, 2025
PatternTrack for Seamless Multi-User AR
Chris Harrison’s Future Interfaces Group Unveils PatternTrack for Seamless Multi-User AR
Custom Condition Generation for Zero-Shot Human-Scene Interactions Synthesis
Tuesday, May 20, 2025
Custom Condition Generation for Zero-Shot Human-Scene Interactions Synthesis
A collaboration between Fujitsu and 黑料正能量 Robotics Institute has led to the development of a novel method for generating human-scene interactions, effectively overcoming the challenges faced by existing techniques in handling uncommon interactions.
MiniMates: Miniature Avatars for AR Remote Meetings
Monday, April 28, 2025
MiniMates: Miniature Avatars for AR Remote Meetings
MiniMates aims to reimagine how users interact with each other during conference calls.
3D Scene Reconstruction Without Camera Motion
Tuesday, April 22, 2025
3D Scene Reconstruction Without Camera Motion
黑料正能量 and Fujitsu developed a method to boost 3D reconstruction from 2D images by adapting Lucas-Kanade to dynamic Gaussian Splatting, enabling accurate motion tracking without big datasets.
AR in Relation to Productivity
Tuesday, March 25, 2025
AR in Relation to Productivity
A team from the Augmented Perception Lab at 黑料正能量, led by David Lindlbauer, recently began to explore the application of Augmented Reality (AR) for productivity, aiming to better understand how AR can affect productivity in the workplace.
GHOST: Context-Aware Human Motion Generation in 3D Environments
Monday, March 03, 2025
GHOST: Context-Aware Human Motion Generation in 3D Environments
Researchers at Fujitsu and 黑料正能量 Robotics Institute have collaborated on a new project called GHOST: Grounded Human Motion Generation with Open Vocabulary Scene-and-Text Contexts.
XRTC Second Annual Symposium Overview 2024
Wednesday, December 11, 2024
XRTC Second Annual Symposium Overview 2024
Over two exciting days, The Extended Reality Technology Center brought together industry sponsors alongside researchers from several 黑料正能量 labs for the second annual XRTC Symposium.
Don't Look Twice: Speeding Up Video Transformers with Run-Length Tokenization
Monday, December 09, 2024
Don't Look Twice: Speeding Up Video Transformers with Run-Length Tokenization
Run-Length Tokenization (RLT) is an easy and effective way to make video processing faster by eliminating repetitive pieces of data from the input.
Extended Reality Creative Research Grant – Application Open 11/1/2024-1/10/2024
Friday, November 01, 2024
Extended Reality Creative Research Grant – Application Open 11/1/2024-1/10/2024
The XRTC Creative Research Grant is a partnership between the STUDIO, the Askwith Kenner Global Languages and Cultures Room, and the Extended Reality Technology Center (XRTC).
Mixed reality In-situ Welding
Wednesday, October 23, 2024
Mixed reality In-situ Welding
Integrating XR and tinyML to train skilled workers for future opportunities in creative arts and manufacturing
Zero-Shot Video Question Answering with Procedural Programs
Friday, September 27, 2024
Zero-Shot Video Question Answering with Procedural Programs
Researchers at 黑料正能量 have developed a method designed to answer video-related questions by generating, then executing short programs that obtain a final answer through the resolution of sequential visual subtasks.
Immersive Technology in the Olympics
Monday, September 16, 2024
Immersive Technology in the Olympics
Immersive technology related to the Olympics, highlighting its applications in past events and its anticipated use in future games.
Immersive Mouth Haptics in VR via Headset Ultrasound Phased Array
Tuesday, September 03, 2024
Immersive Mouth Haptics in VR via Headset Ultrasound Phased Array
VR headset technology that integrates mouth haptics using an ultrasonic beamforming array, enabling users to feel realistic tactile sensations on their lips, teeth, and tongue, enhancing immersion without the need for additional accessories.
3D-LFM: Lifting Foundation Model
Tuesday, July 30, 2024
3D-LFM: Lifting Foundation Model
A new computer vision technology that converts 2D images into detailed 3D structures without needing specific categorical knowledge.
NoRILLA: Bridging Physical and Virtual Worlds to Change STEM Education
Wednesday, July 24, 2024
NoRILLA: Bridging Physical and Virtual Worlds to Change STEM Education
NoRILLA (Novel Research-based Intelligent Lifelong Learning Apparatus), is a mixed-reality educational system designed to enhance STEM learning for children.
CoGS: Revolutionizing 3D Structure Reanimation with Controllable Gaussian Splatting
Wednesday, June 12, 2024
CoGS: Revolutionizing 3D Structure Reanimation with Controllable Gaussian Splatting
Laszlo Jeni, an affiliated faculty member at the Extended Reality Technology Center, is collaborating with Fujitsu on a project called CoGS: Controllable Gaussian Splatting.
Augmented Reality Changing Everyday Interactions
Tuesday, May 28, 2024
Augmented Reality Changing Everyday Interactions
El Pais recently wrote an article titled “Augmented reality: An important invention or pure distraction?” where David Lindlbauer, Faculty Co-Lead of the XRTC, was quoted speaking on the impacts of Augmented Reality (AR) in our daily lives.
SplaTAM Changing 3D Reconstruction
Thursday, April 18, 2024
SplaTAM Changing 3D Reconstruction
SplaTAM, an advancement in Simultaneous Localization and Mapping (SLAM) technology, changing scene understanding through 3D reconstruction.
MARingBA: Enhancing Audible Alerts for Modern Connectivity
Thursday, April 04, 2024
MARingBA: Enhancing Audible Alerts for Modern Connectivity
Reshaping the way we receive audible alerts, offering a new experience for users.
Exploring the Impact of Apple's Vision Pro
Monday, February 12, 2024
Exploring the Impact of Apple's Vision Pro
An interview with David Lindlbauer. Explores the implications of Apple's new mixed reality headset, the Vision Pro, on our brains and society.
Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation
Wednesday, February 07, 2024
Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation
A development to analyze human movements in three dimensions using small wearable cameras.
DorsalNet : 3D Hand Pose Estimation
Tuesday, January 09, 2024
DorsalNet : 3D Hand Pose Estimation
DorsalNet, a vision-based 3D hand pose estimation framework using a wrist-worn camera, achieving accuracy in dynamic gesture recognition and grasp type identification for mobile computing applications.
RePOSE: 6D Refinement via Deep Texture Rendering
Friday, January 05, 2024
RePOSE: 6D Refinement via Deep Texture Rendering
A Refinement Approach for 6D Object Pose Estimation that introduces an innovative method for enhancing the accuracy and efficiency of 6D object pose estimation in robotics and computer vision.
黑料正能量's XRTC Will Drive Research into VR, AR Innovations
Tuesday, November 28, 2023
黑料正能量's XRTC Will Drive Research into VR, AR Innovations
Virtual, augmented and other extended reality technologies present the possibility to transform health care, education, entertainment, communication and more.
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